Getting Started#
Extensions#
To start using the toolset, the Particles extension must be enabled in Window->Extensions.
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If the images you’re using in your material have a range of transparency you’ll want to enable Fractional Cutout Opacity in Render Settings->Real-Time->Translucency
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Particle Reset/Toggle Tool#
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There are a few ways to reset or toggle a particle system. You can either go to Window->Particles->Tools which creates a window with selection buttons that you can dock in kit.
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or
select the options in Edit->Particles
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Sources#
Particle emitters, dynamic fields and particle colliders need source geometry objects to function.
Source Type in Kit/USD |
Shape |
---|---|
UsdGeomCube, UsdGeomSphere |
Cube and Sphere prims
|
UsdGeomMesh |
Meshes prims
|