Flare Deformer#
Deform by flaring in the x and z directions.
Installation#
To use this Node, you must enable omni.deform.nonlinear
in the Extension Manager.
Inputs#
Name |
Type |
Description |
Default |
---|---|---|---|
active |
|
Whether the deformer should be applied |
True |
drawAffectors |
|
Whether to draw affectors |
True |
Deformable (deformable) |
|
Deformable bundle |
|
Affector (affector) |
|
Flare affector bundle |
|
primPathFilter |
|
Prim path filter (space seperated list of patters with word characters, /, ‘*’, and !). |
|
oneToOne |
|
Whether to use 1 to 1 or m to n. |
True |
batchSize |
|
Iteration batch. |
1 |
weightsName |
|
Name for the input weight attribute. |
weights |
useGPU |
|
Whether to use the GPU or the CPU code path. |
True |
Outputs#
Name |
Type |
Description |
Default |
---|---|---|---|
Deformable (deformable) |
|
Deformable bundle |