Update Animation Graph#
Allow manual updating processing of an animation graph on a character.
Installation#
To use this Node, you must enable omni.anim.graph.core
in the Extension Manager.
Inputs#
Name |
Type |
Description |
Default |
---|---|---|---|
execIn |
|
Input execution state |
|
Skel Root Path (skelRootPath) |
|
The prim path of a UsdSkelRoot to which has a AnimationGraph applied and assigned to it. |
|
Delta Time (deltaTime) |
|
The delta time for update. |
0 |
Outputs#
Name |
Type |
Description |
Default |
---|---|---|---|
execOut |
|
Output execution |
|
Pose (pose) |
|
The character ouput pose. |