triangulate mesh#
ATTENTION!: omni.particle.system.core is currently undergoing extensive (breaking) changes. Please be aware that systems built with the existing extension will need to be rebuilt in the USD Composer 2023.2 release.
Installation#
To use this Node, you must enable omni.particle.system.core
in the Extension Manager.
Inputs#
Name |
Type |
Description |
Default |
---|---|---|---|
playbackEvaluation |
|
If this is true, time for the simulation is from the timeline, not real time. |
False |
playbackStartFrame |
|
If ‘playbackEvaluation’ is true, this is the frame after which the simulation will start. |
0 |
debugDraw |
|
False |
Outputs#
Name |
Type |
Description |
Default |
---|---|---|---|
points |
|
Array of point positions |
[] |
normals |
|
Array of face-varying normals |
[] |
triIndices |
|
List of triplets of indices into ‘points’, representing triangles |
[] |