Scatter Node: 3D Scattering#

This node generates random points within any 3D mesh.

Installation#

To use this Node, you must enable omni.replicator.random in the Extension Manager.

Inputs#

Name

Type

Description

Default

volumePrim

bundle

prim(s) from which to sample

samplePrim

bundle

prim(s) to set location

execIn

execution

exec

seed

int

random seed

resolutionScaling

float

Amount the default voxel resolution used in sampling should be scaled. More complex meshes may require higher resolution. Default voxel resolution is 30x30x30.

1.0

Outputs#

Name

Type

Description

Default

execOut

execution

exec