Scatter Node: 3D Scattering#

This node generates random points within any 3D mesh.

Installation#

To use this Node, you must enable omni.replicator.core in the Extension Manager.

Inputs#

Name

Type

Description

Default

volumePrim

bundle

prim(s) from which to sample

prims

bundle

prim(s) to set location

checkForCollisions

bool

whether sampling procedure should ensure that no prims overlap

False

execIn

execution

exec

seed

int

Random Number Generator seed. A value of less than 0 will indicate using the global seed.

resolutionScaling

float

Amount the default voxel resolution used in sampling should be scaled. More complex meshes may require higher resolution. Default voxel resolution is 30x30x30.

1.0

Outputs#

Name

Type

Description

Default

execOut

execution

exec