Extract Animation Graph Pose Bundle#

Extracts the pose as a bundle after the animation graph has executed.

Installation#

To use this Node, you must enable omni.anim.graph.core in the Extension Manager.

Inputs#

Name

Type

Description

Default

Pose (pose)

bundle

The character input pose.

Outputs#

Name

Type

Description

Default

Root Translation (World Space) (rootTranslation)

float[3]

The character root translation in world space.

Root Rotation (World Space) (rootRotation)

quatf[4]

The character root rotation (quaternion) in world space.

Skeleton Delta Translation (Skeleton Space) (skeletonDeltaTranslation)

float[3]

The character skeleton displacement(delta) translation in skeleton space.

Skeleton Delta Rotation (Skeleton Space) (skeletonDeltaRotation)

quatf[4]

The character skeleton displacement(delta) rotation(quaternion) in skeleton space.

Joint Translations (Local Space) (jointTranslations)

float[3][]

The character joint positions in local space, based on the referenced skeleton.

Joint Rotations (Local Space) (jointRotations)

quatf[4][]

The character joint rotations (quaternion) in local space, based on the referenced skeleton.