noise force field#
The noise field generates a noise to influence particles inside the Noise Field Source. ATTENTION!: omni.particle.system.core is currently undergoing extensive (breaking) changes. Please be aware that systems built with the existing extension will need to be rebuilt in the USD Composer 2023.2 release.
Installation#
To use this Node, you must enable omni.particle.system.core
in the Extension Manager.
Inputs#
Name |
Type |
Description |
Default |
---|---|---|---|
active |
|
Is the Noise field currently active? |
True |
attenuation |
|
Attenuation is how much the effect of the field decays from the ‘center’ to the ‘boundary’ of the Noise Field Source. |
1.0 |
considerVelocity |
|
Consider velocity of the particle when calculating noise. |
False |
frequency |
|
Value changes position to increase or decrease the noise sample. |
1.0 |
magnitude |
|
The amount of force to apply to the particles through the noise. |
1.0 |
octaves |
|
The amount of times the noise is sampled. |
5 |
pointcloudPoints |
|
Input pointcloud points |
[] |
pointcloudNormals |
|
Input pointcloud normals, one for each point |
[] |
pointcloudPointRadius |
|
radius of points in cloud |
1.0 |
particles |
|
Input particle data, including position and impulse, and if considerVelocity is true, velocity. |
|
$accelTree |
|
Collision geometry acceleration structure |
|
prim |
|
Input geometry prims |
|
primPath |
|
Input geometry prim paths |
Outputs#
Name |
Type |
Description |
Default |
---|---|---|---|
particles |
|
Output particle data, including position and impulse. |