Surface Falloff#
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MDL Identifier: core_definitions::surface_falloff
Description: Blend surface characteristics of 2 materials or mask them using a texture
Display Name |
Type |
Parameter |
Default |
Description |
---|---|---|---|---|
Base Material |
|
|
|
The material the blend is based on |
Blend Material |
|
|
|
Surface properties to use for the blend |
Blend Weight Facing |
|
|
|
Blend weight or mask texture |
Blend Weight Edge |
|
|
|
Blend weight or mask texture |
Blend Bias |
|
|
|
Controls how fast the transition should happen. 5.0 results in Fresnel-like transition. |