Get Animation Graph World Transform#
Get the world space transform from the Animation Graph on the specified UsdSkelRoot prim.
Installation#
To use this Node, you must enable omni.anim.graph.core
in the Extension Manager.
Inputs#
Name |
Type |
Description |
Default |
---|---|---|---|
Skel Root Path (skelRootPath) |
|
The prim path of a UsdSkelRoot to which has the AnimationGraph applied and assigned to it. |
Outputs#
Name |
Type |
Description |
Default |
---|---|---|---|
Transform (transform) |
|
Character world transform of the given UsdSkelRoot. |
[[1.0, 0.0, 0.0, 0.0], [0.0, 1.0, 0.0, 0.0], [0.0, 0.0, 1.0, 0.0], [0.0, 0.0, 0.0, 1.0]] |