Get Animation Graph World Transform#

Get the world space transform from the Animation Graph on the specified UsdSkelRoot prim.

Installation#

To use this Node, you must enable omni.anim.graph.core in the Extension Manager.

Inputs#

Name

Type

Description

Default

Skel Root Path (skelRootPath)

token

The prim path of a UsdSkelRoot to which has the AnimationGraph applied and assigned to it.

Outputs#

Name

Type

Description

Default

Transform (transform)

matrixd[4]

Character world transform of the given UsdSkelRoot.

[[1.0, 0.0, 0.0, 0.0], [0.0, 1.0, 0.0, 0.0], [0.0, 0.0, 1.0, 0.0], [0.0, 0.0, 0.0, 1.0]]