SdLinearArrayToTexture#
Synthetic Data node to copy the input buffer array into a texture for visualization
Installation#
To use this Node, you must enable omni.syntheticdata
in the Extension Manager.
Inputs#
Name |
Type |
Description |
Default |
---|---|---|---|
exec |
|
Trigger |
|
data |
|
Buffer array data |
|
width |
|
Buffer array width |
|
height |
|
Buffer array height |
|
stream |
|
Pointer to the CUDA Stream |
|
sdDisplayCudaMipmappedArray |
|
Visualization texture CUDA mipmapped array pointer |
|
sdDisplayFormat |
|
Visualization texture format |
|
sdDisplayWidth |
|
Visualization texture width |
|
sdDisplayHeight |
|
Visualization texture Height |
|
sdDisplayStream |
|
Visualization texture CUDA stream pointer |
Outputs#
Name |
Type |
Description |
Default |
---|---|---|---|
format |
|
Display texture format |
|
width |
|
Display texture width |
|
height |
|
Display texture height |
|
handlePtr |
|
Display texture handle reference |
|
cudaPtr |
|
Display texture CUDA pointer |
|
stream |
|
Output texture CUDA stream pointer |
|
Received (exec) |
|
Executes when the event is received |