Skeleton Joint#

Get transform of a skeleton joint.

Installation#

To use this Node, you must enable omni.anim.xform_constraints in the Extension Manager.

Inputs#

Name

Type

Description

Default

skeleton

bundle

The skeleton of which the joint belongs.

joint

token

Token of the joint.

frame

double

Time code.

0

Outputs#

Name

Type

Description

Default

transform

matrixd[4]

The world space transform of joint.