Field WeightObject#

Compute weights based on position relative to minimum and maximum of the field shape

Installation#

To use this Node, you must enable omni.deform.weight_objects in the Extension Manager.

Inputs#

Name

Type

Description

Default

active

bool

Whether the weights should be generated

True

drawAffectors

bool

Whether to draw affectors

True

Deformable (deformable)

bundle

Deformable bundle

Affector (affector)

bundle

Bend affector bundle

primPathFilter

token

Prim path filter (space seperated list of patters with word characters, /, ‘*’, and !).

oneToOne

bool

Whether to use 1 to 1 or m to n.

True

batchSize

int

Iteration batch.

1

weightsName

token

Name for the output weight attribute.

weights

useGPU

bool

Whether to use the GPU or the CPU code path.

True

Outputs#

Name

Type

Description

Default

Deformable (deformable)

bundle

Deformable bundle