USD Skel Anim#

UsdSkel anim compute node

Installation#

To use this Node, you must enable omni.deform.skin in the Extension Manager.

Inputs#

Name

Type

Description

Default

skel

bundle

skeletal bundle

time

double

The time at which to evaluate the transform of the USD prim.

0

Outputs#

Name

Type

Description

Default

skelAnim

bundle

The bundle containing the animated joint attributes

blendShapeWeights

bundle

The bundle containing animated blendshape names and weights.