USD Skel Anim#
UsdSkel anim compute node
Installation#
To use this Node, you must enable omni.deform.skin
in the Extension Manager.
Inputs#
Name |
Type |
Description |
Default |
---|---|---|---|
skel |
|
skeletal bundle |
|
time |
|
The time at which to evaluate the transform of the USD prim. |
0 |
Outputs#
Name |
Type |
Description |
Default |
---|---|---|---|
skelAnim |
|
The bundle containing the animated joint attributes |
|
blendShapeWeights |
|
The bundle containing animated blendshape names and weights. |