Skin Meshes#
Use the Skin Meshes widget to select the meshes to use in the character transfer process.
Element |
Description |
---|---|
Driver A2F Mesh |
Selects the character mesh that will be driven by Audio2Face. It should have a neutral, closed mouth expression. This mesh isn’t used for picking correspondence points. |
Target Mesh |
Selects which character head to retarget onto. |
OpenMouth A2F Mesh |
Selects the character mesh that shares the same topology as the Driver A2F Mesh, but in Open mouth expression. |
Tip
The OpenMouth A2F Mesh option only appears after you assign a Target Mesh.