Code 2022.3.0 Beta#
Release Notes#
Release Date: Nov 2022
Extension Changes#
added extension omni.flowusd 104.1.5
added extension omni.genproc.core 104.5.13
added extension omni.graph.window.particle.system 104.5.0
added extension omni.kit.agent 0.1.5
added extension omni.kit.core.collection 0.1.1
added extension omni.kit.splash.carousel 1.0.4
added extension omni.kit.thumbnails.usd 0.5.2
added extension omni.paint.brush.attributes 1.1.2
added extension omni.particle.system.bundle 104.2.23
added extension omni.particle.system.core 104.7.16
added extension omni.particle.system.ui 104.4.11
added extension omni.slangnode 0.1.19
added extension omni.usd.schema.flow 104.1.4
added extension omni.vdb_timesample_editor 0.1.3
removed extension semantics.schema.editor
omni.anim.curve#
from 103.7.10 -> 104.15.8
Added stage load activity.
Move the TimeSample to animation curve conversion under the Tools menu
A bug during the old asset conversion
A regression so that when user duplicate a prim the animation asset is duplicated
A crash during the old asset conversion
Converting old animation asset in payload reference layer
Suppress some warning message from the animation node
Performance issue for orphan animation curve nodes
An old format conversion issue
A UI performance issue
A crash bug when delete animation asset from the stage view
A time error under the timeline node mode
Strange SetAnimCurveKeys behavior
Legacy asset conversion bug fixes for referenced animation asset
Convert the old asset to latest with some toast messages and interactive workflow
Remove the MoveAnimCurveKeys command which is replaced by the EditAnimCurveKeys
Disable an unused SetAttrsByComp OmniGraph node
A big step on performance boost by batched output
SetAnimCurveKey’s redo
A key moving issue in Timeline window
Implement the preserveCurveShape in SetAnimCurveKeys
Implement the inTangentType, outTangentType and tangentBreakDown in SetAnimCurveKeys
Move the animation clip data out of the OmniGraph folder
Key Selection utility
Set keys on multiple prims
Package AnimX DLL in the extension
Able to playback the old 102 animation data format
Optimize the UI for timesample to animation data converter
Some animation data simplification bug
A performance issue when loading non-animated prims by updating the schema and runtime code
Delete key issue
Edit tangent via the command issue
Set Key context menu appears on attributes that are not appropriate for key settings
All Context menus always appear, but are disabled based on conditions, previously was hidden
Added getCurveNodes() to get curve node path for a given prim and an animation data.
Uses prim path instead of prim for interface.
Add back the support of the omni.anim.Timeline
Fully switch to the OG node based evaluation
Switch to the new data format no longer uses time samples
The new format store absolute time instead of frame for keys
A more compact and programming oriented command set
TimeSample to Animation Curve data conversion and simplification
Expose more runtime APIs
Automatically convert the previous version(in 103) to the new version at loading time
The animation data format in 102 is not supported in this version
Rollback some OGN node features before it is matured
Updated to new omni.timeline interface
Support middle mouse authoring
Optimize the performance for the Animation Curve Node
Apply the BaseCommand to most of the Animation Curve commands(command format change)
Refine the tangent calculation with an update schema
Create some BaseCommand share with all animation curve commands
A typo in the last release
Add a missing interface so that the auto key feature works
Backport from 103 the animation evaluation honors the play button’s Animation toggle flag
Backport from 103 so that token-typed attributes can be keyframed
An evaluation issue for the Linear infinity typed curve
Rename a list of commands:
RemoveAnimCurve to RemoveAnimCurves
SetAnimCurveKey to SetAnimCurveKeys
RemoveAnimCurveKey to RemoveAnimCurveKeys
MoveAnimCurveKey to MoveAnimCurveKeys
AnimCurveKeyCopy to CopyAnimCurveKeys
AnimCurveKeyPaste to PasteAnimCurveKeys
change AnimCurveKeyCopy and add AnimCurveKeyPaste command
RemoveAnimCurveKey command issue
Introduce Pre-Infinity and Post-Infinity evaluation
Introduce animation curve evaluation OmniGraph Node
A token-typed attribute curve creation issue
Copy & Paste Anim Key context menu in the property window
Autokey regression
Token-typed keys’ removal and copy/paste crash
Always do a snap to frame when paste keys
Do not snap to frame when deleting a key
Crash when removing token typed curve animation
Deleting keys triggers adding keys under the autokey mode
Extension thumbnail
A regression on the property window icon state update
Disable the “Set Key” property window context menu for some inappropriate attributes
A false warning message when moving keys
Token-typed attribute update issue.
Support token-typed attributes animation
Visibility attribute is added with other xformOp attributes in the hotkey
Add back the support of the old KeyFramer animation data
AnimDataCopy, RemoveAnimCurve and AddAnimCurves command
Copy Animation & Paste Animation context menu
An evaluateCurve API(evaluate_curve in Python) to evaluate a curve at a given time
An getCurveTime API(get_curve_time in Python) to get a curve’s start and end time
Rename CopyAnimCurveKey to AnimCurveKeyCopy
Cosmetic change on the add/remove key context menu
SetAnimCurveKey for a non-authoring value attribute
MoveAnimCurveKey Command
CopyAnimCurveKey command supports pasting deleted keys after the copy
A big performance boost on the benchmark scene
A possible crash when the extension is disabled
SetAnimCurveKey for a scalar attribute failure
A crash when adding the first key of a curve to a prim with other curves already
CopyAnimCurveKey command log format
CopyAnimCurveKey command
Some refactor on the USD animation schema lib, update the curve extension code accordingly
Triggers attribute change when animation keys are deleted. It’s mainly for OM-39137 to update property window.
Setting a key will only update it’s corresponding attribute component (previously invalidate all cached attribute values)
Incorrect Delete key command params
Hotkey ALT + S to add xformOp keys
RemoveAnimData command to remove the whole animation data prim
Icon preview images and readme
Trigger the add key event when an animation data prim is added
Sometimes curve add event is triggered twice
Avoid a Kit crash-on-exit issue that arose from the curve runtime
Attribute value not updated when only one key is present in a curve
Fix a bug that curve event is not triggered when an animated prim is removed.
Events to notify curve change.
RemoveAnimCurveKey commands fix a bug when user specify an illegal attribute name. also give hint when user provide paths is not a list
Add SetAnimCurveKey and RemoveAnimCurveKey commands
Add property context menu to add & remove key
Add support for infinity curve evaluation
Support for the new AnimationData schema format
Update AnimX lib to make Linux work properly
Port all 102.1.1 changes to 103
Add the Linux support
Refactoring the stage change handling
OM-31073: After adding a key, the camera can’t be moved any more.
OM-30907: a special case working with sequencer, camera tool, where we may not animate certain curves
Loading up a map doesn’t work for any curves
Able to deal with curve prim add/delete on-the-fly
Fix a crash bug when other extensions add some incorrect prims
Change the curve tangent format so that it works correctly with sequencer
Support for transform type
Separate interpolation mode vs remapping type
Support for general parameters
More interpolation options added (linear, bezier, step, stepNext, easeInEaseOut)
Quaternion based interpolation added (linearSlerp, bezierSlerp)
Better autotangent for bezier mode
USD schema changes
omni.anim.curve_editor#
from 103.7.10 -> 104.12.5
Removed some unnecessary log
Hotkey related error and warning logs
Remove the curve editor version number from the hotkey window
A toolbar icon issue at startup
A crash issue when deleting the selected prim and select its curve key
A moving key error
An error when the editor window’s height value is small
When the first key is added the length of the timeline becomes longer with the frame all
Timeline node mode adding key to a non-existing curve issue
Display keys according to Timeline node’s own framerate
Slider dragging issue when the slider is out of the window
A key tangent issue when switching Linear type to Fixed type with an unbroken attribute
Do not always auto-framing
Important actions and hotkeys
Replace the selection commands
Change some Move key commands logic
An initial UI button bug
The tangent type change’s undo/redo issue
Error when adding keys from script, to a prim without curves
Keys won’t move along the time(frame) axis when the TimeCodesPerSecond is changed
Do not recognize the omni.anim.timeline node in some legacy cases
The tangent icon button selection indicator’s size
Fully support the new OG node based animation asset
Switch to the new animation key format from runtime version 104.12.0
Refactor the architecture of the tool and no longer talk to USD data directly
Most of the operations are backed by the public commands offered by the animation curve runtime
A bug that newly added curves not shown in prim panel
A bug that newly added curves not shown in prim panel
Middle mouse authoring key
Zooming an empty curve without keys
Refine the tangent calculation with an update schema
Remove a deprecated dependency
Post and Pre infinity type authoring
Next and Previous Key button behavior change same as the timeline now
Update the command names along with the omni.anim.curve runtime
It only works with omni.anim.curve 104.9.0 or later
Correct x coordinate range when we frame keys
Make the editor timeline more robust during frame selection
Crash during removing curve animation or removing an attribute
Some UI tooltip
Reduce the performance impact on animation playback
Some icons
Docking issue for all Apps like Create
Fix for show_window startup setting
Window hidden on startup
Frame all and frame selected button’s icon
Timeline node authoring, adding curves and then start authoring
Remove unnecessary error messages under a special case of undo operation
Continuously update the time when sliding the timeline, because the UI is not snapping to frames
Hide the timeline slider when it is out of the canvas range
Display token-typed keys
Step-typed tangent is now hidden
Improve the robustness of tracking the animated prim when the scene graph changes
Error messages when moving overlapped keys
Step-typed tangent switched to spline type when grouply rotated
Remove useless debug messages
A welcome screen on the left prim panel
A new Timeline Node mode to edit animation curve in the Timeline Node
The new mode doesn’t have time slider and some timeline-related buttons.
The timeline range is detached from the global timeline.
The begin/end time is read from the Timeline node not USD stage
Clicking the play/stop/pause button has no effect in this mode
Only one Timeline node prim can be edited at a time
Able to add dynamic attribute/curve from a new button
A better interop with the sequencer
A step-typed tangent issue
Better support for generic attribute e.g.color3f attribute
Improved copy and paste key feature, users can paste a key even it is deleted
Update the non-xformOp attribute keys’ color scheme
Improve the playback performance
Upgrade omni.kit.widget.timeline to version 103.1.20
The curve names on the left panel is sorted. xformOp curves always on the top
A scrubber issue when upgrading the timeline widget
Key selection undo/redo
omni.anim.curve upgrade to 103.5.0
Double click a curve segment to select all keys in the curve
Unify the non-xformOp attribute’s color scheme
xformOp curves always shows on top of the left panel
Copy/Paste keys
Curve Editor window resizable
Multi-layered support. Curve data is in the weak layer case
A curve editor frame(not window) resize bug
Manually framing on selected keys
Big performance improvement on panning/zooming navigation
Some potential assertion bugs
Time scrubber not able to go to some odd numbered frames
The same prim appears twice on the left prim panel
Vertical guidelines on the background of the curve canvas
Visual clue for USD stage’s start and end time with highlight background
Tangent type setting not working issue
revoke the registered notice an shutdown
Remove some obsolete code using timelineview
Horizontal lines on the background of the curve canvas
Vertical ruler
Tangent type regression bug
A garbage collection issue
registered notice revoke method
singleton object revoke method
Big refactor on the curve navigation
Remove the up/down/zoom in/zoom out icons replace them with mouse manipulation
Upgrade the timeline widget version to 103.1.15
Customize the timeline behavior when doing the zooming and panning
Curves auto/manual fit to the rendering window
Slow-down/crash the asset import process.
Standardized vector-typed curve colors
Some circular dependency issue
Curve Editor’s menu typo bug
Curve’s color encoding refactoring
Curve Editor’s menu switched to Window/Animation submenu
Curve Editor menu is under the Window menu now
Some delete key issue
omni.anim.graph.core#
from 103.1.23 -> 104.0.32
Resolve OGN warnings at startup.
Fixed WriteAnimationGraphVariable resolution when no variable is specified.
Removed FBIK/Set Effector node
Pinocchio SDK upgrade, fix retargeting crash when many overlapping chains exists.
Pinocchio SDK upgrade, fix Pose Provider crash with State Machine
Pinocchio SDK upgrade, fix FBIK crash with Pose Provider node
Pinocchio SDK upgrade, fix FBIK with multiple instance
Pinocchio SDK upgrade, FBIK crash fix for Motion Matching node
Pinocchio SDK upgrade, FBIK crash fix.
Pinocchio SDK Update: Fullbody IK Node!
Minor compiler fixes.
GetJointTransform
Improved node errors and logging without UI.
Move to token constants to avoid problems with mismatched schema versions.
Pinocchio SDK Upgrade.
Character bindings
Fixes to Character bindings. Don’t require play mode for certain calls, more consistent handling of that check.
Added Animation Graph error handling
Pinocchio SDK Upgrade (crash fixes)
Enter play mode performance on large scenes.
PhysX dependency is optional and tracked internally when loaded.
Parity with 103.1 branch after Create beta release.
Compile/validation fixes.
Python API and commands.
State machine inertial blend transition fix.
Fix retargeting offset issue
Fixes for omni.anim.graph.ICharacter api error messages.
Added ConditionAND and ConditionOR
Fixed PoseProvider
Fix extension dependency
Split from omni.anim.graph from commit 4b61003c
API update
UI bug fix
Major update for UI and AnimGraphSchema
Fix crash when no overlapping tag is found when retargeting
Motion Matching maintenance
AnimGraph UI maintenance
Motion Matching maintenance
Fixed retargeting joint mapping issue in AnimGraph
Porting from old extension based on commit c2c6d6f5
omni.anim.graph.ui#
from 103.1.31 -> 104.0.20
Fix to add AnimGraphUI prefix to avoid command conflicts.
Fix variable service usd notice.
Unregistering samples fix.
Samples reorganization.
Remove Animation Graph Samples window.
Remove Animation Graph Samples window.
Add registration to Kit’s sample browser.
Sample Location to prod, some updates to sample content browser.
Sample Location.
Added Animation Graph error handling
Parity with 103.1 branch after Create beta release.
Several fixes.
Production sample content location.
Add visualization nodes dependency for samples.
Added ConditionAND and ConditionOR
Fixed PoseProvider
Split from omni.anim.graph from commit 4b61003c
API update
UI bug fix
Major update for UI and AnimGraphSchema
Fix crash when no overlapping tag is found when retargeting
Motion Matching maintenance
AnimGraph UI maintenance
Motion Matching maintenance
Fixed retargeting joint mapping issue in AnimGraph
Porting from old extension based on commit c2c6d6f5
omni.anim.retarget.bundle#
from from 103.1.5 -> 104.0.4
Changed icon
Create Bundle
omni.anim.retarget.core#
from 103.1.14 -> 104.0.17
Added shoulder/knee tags
Pinocchio SDK upgrade, fix retargeting crash when many overlapping chains exists.
Error and Log handling
Pinocchio SDK Upgrade - Motion matching, state machine, and retargeting fixes.
fix get_forward_up_axis
Update retarget core API
Updated preview animations of idle and walk
Fix for retargeting offset when twisted
Auto pose now has more strict rule on tweaking pose
sort use stable_sort
Updated reference assets to the latest
Update Icon
Fix for character controller crash in compiler
Fix for retargeting when root has rotation
Fix of std::sort for linux - now uses std::stable_sort
Minor version has changed
Updated the Biped rig assets
Description for extension
Fixed issue with root has non identity rotation
Added min tag options for has_retarget_setup
Fixed crash when no tag is found
Fixed issue with auto facing
Add more keywords for Biped
Improve auto set up
Fix bugs with CC RL character set up
Fix bugs with initial set up
Split Retarget_Window to retarget.core and retarget extension
Provide APIs for auto tag and auto pose
omni.anim.retarget.ui#
from 103.1.12 -> 104.0.16
Making a new ui.Window named Viewport that breaks functionality in the original one.
Unregister samples fix.
Samples reorganization.
Updated to use new retarget core API changes
Fix shutdown error
Tweaked preview so now it only shows mesh during preview
missing recommended tags will display warning sign and also change tag color to error color
fixed issue with forward/up axis visualizer for multi viewport
Updated icon
Fix extension restart error
Minor version has changed
Fixed a bug with loading preview asset in wrong axis
Rename to omni.anim.retarget.ui
Fixed UI typo/description
Fixed assign skeljoint
Added facing visualizer
Open window command support
Support extra tags - only overlapping tags are used
Improve auto set up
Update Pinocchio SDK to 0.1.34
Removed exact version dependency
Move to omni.kit.viewport_legacy
Fixed window to be able to still maximize
Fixed tagging bug initially
Made sure Skeleton always stays on the top
Avatar window now supports assign/delete tags using context menu
Updated UX for retarget pose/facing/preview
Added default skeleton/preview options for auto pose and preview
Split Retarget_Window extension to retarget.core and retarget extension
Retarget_Window is no omni.anim.retarget extension
omni.anim.skelJoint#
from 103.2.20 -> 104.2.19
Fix render failure due to scenerenderer.
Fix retargeting animation visualization.
Move acquire setting interface to initial instead of update.
fix warning about skeljoint layer.
Remove preview when bindTransform changed.
Pinocchio SDK upgrade, fix retargeting crash when many overlapping chains exists.
write full joints when create preview animation.
Performance issue when picking a large list of prims
Error messages when manipulating multiple a joint from one of the multiple UsdSkel Meshs
Fixed crash/memory corruption when retargeting has failed
Update Pinocchio SDK for retargeting
Added visualization for AnimGraph skeleton.
Fixed a bug visualization of graph skeleton doesn’t follow character.
Rebuild to work with new renderer.
Added support for visualization of retargeting skeletons.
Fixed a memory leak.
Fixed a crash after extension is disabled.
Skel joint prims are created even when visualization flag is off.
OM-35592: Fixed a crash and some USD warnings.
Sub layer trigger full resync.
Do not enable save pose feature by default.
Highlight descendant of selected joints.
Add feature flag
Fixed a crash in some conditions.
omni.anim.timeline#
from 103.0.3 -> 104.0.6
Use time instead of timecode.
Remove the animation data’s relationship to accommodate OGN changes
Updated to work with latest omni.anim.curve.
Create animationData prim at node’s creation as an animation asset place holder
Group the node into the animation category
omni.anim.window.timeline#
from 103.5.18 -> 104.10.7
Hotkey related error and warning logs
Remove redundant Play/Pause hotkey.
Fix a bug where the color of the “Auto Key” button will not change upon Ctrl+S hotkey.
Support for the new actions and hotkeys framework.
OM-65677: Enabling Fabric Bundle and setting it to auto load crashes Create on the next start up
Make play range editable
Support keyframe proxy.
Make legacy Viewport an optional dependency.
re-implement autokey feature due to some functions not work for pushgraph
Switch FPS will dynamically switch key position and start/end time code
Switch to the new animation key format
Add None check
Support play in range
Middle Mouse Authoring
Update the animCurve commands
It can only be used along with omni.anim.curve 104.9.0 or later
add add/delete/copy/paste key in popup window
Improve keyframe range slider, disable drag single key frame
Add option menu for toggle modifier shift/alt
An “Autokey all transform” toggle context menu to always autokey all transforms keys whenever any keyed value changes
An additional auto button state to indicate that the selected prim cannot do autokey
A button to add all transform attribute keys
dock at the bottom of the window
Fix key frames ranger slider issues
Add setting “/exts/omni.anim.window.timeline/playinRange”
Fix when startTimeCode and endTimeCode are invalid
Fix time scrubber moving with mouse even it not pressed in the timeline bar area
use same version as animation runtime
Fix group undo for multiply keyframes moving
support multiply prim keyframes
Move to omni.kit.viewport_legacy
Move to omni.kit.viewport_legacy
Initial release of Timeline into the registry
omni.curve.creator#
from 1.1.1 -> 104.1.2
Fixed waiver in extension.toml.
Support pencil tool in Viewport 2.0.
Worked around bad dependency from
omni.debugdraw
.Added writeTarget to extension.toml
Made dependencies on
omni.kit.window.viewport
optional.
omni.curve.manipulator#
from 103.4.0 -> 104.7.3
No longer skips RTX render during curve editing.
Fixed pencil tool cannot create curve longer than 1024 points.
Prevented Curve snapping to itself during creation.
Disabled snap on inserting CV mode.
Included Z to ndc_location.
Updated curve creation snap tools.
Integrated manipulator toolbar and new snap features.
Fixed Viewport 1.0 context menu when FPS is low.
Fixed assert in debug build.
Supported free rotation.
Supported bezier tool in Viewport 2.0.
Minor bugfixes and UX improvements.
Supported curve manipulation in Viewport 2.0
Supported multiple context for curve manipulation.
Fixed creation order of first pair of tangent and anchor cv.
Added marquee selection for CVs
Bezier Curve tangent is now always yellow regardless of selection state.
Moved prompt message to floating window.
Fixed CV Manipulator when snap to face may snap to invalid (nan) position.
Exposed Snap to Face option in pencil and bezier tool.
Delayed CV context menu for one frame to resolve conflict with default Viewport context menu.
Updated the look of CVs.
Tangents are now drawn with ui.scene, instead of IDebugDraw.
Tangents are now highlighted when their CVs are selected.
When pencil tool finishes, it switches to bezier tool mode.
Added property widget fro BasisCurves.
Updated menu.
Removing event based subscriptions and using new Viewport-1 API to disable selection until mouse up.
Added Preferences page for default new UsdGeomBasisCurves purpose.
Fixed unreleased post-update event subscription in manipulator.
Added support for Delete CV on Linear curve.
Fixed out of sync transform between CV and curve.
Fixed CV manipulator visibility when not in use.
Added
on_canceled
override on CV gesture and model.Made dependencies on
omni.kit.window.viewport
andomni.scene.visualization
optional.Curve creation and manipulation should now update the
extent
attribute.Rebuilt CV manipulator with
omni.kit.manipulator.transform
, with various improvements.Allow new CV to snap to surface when
Snap To Face
is enabled on Toolbar.Added Pencil Tool under Create -> Curve.
Fixed double removal of curve menubar menu.
Added Open/Close Curve(s) to create or break periodic curve from/to nonperiodic curve.
Curve created by Bezier Curve Tool by default has purpose of guide.
Repeat widths and normals attributes when adding new CV.
Switched to
omni.debugdraw
for tangents and points visualization.Fixed insert CV.
Temporarily disable rtx curves (“omni:rtx:skip” to true) when editing curves to avoid crashes.
Supported append new CVs to existing Bezier curves.
Supported creating Bezier curve from scratch (Create -> Curves -> Bezier Curve Tool).
Added “Corner”, “Bezier”, “Bezier Corner” to context menu.
Supported insert CVs to existing Bezier curves.
Handle
normals
andwidths
attributes while deleting CV.Supported deleting CVs from Bezier curves.
Supported multi UsdGeomBasisCurves prim and multi CVs editing.
omni.curve.nodes#
from 103.3.1 -> 104.2.3
Replace usage of now-deprecated
onclick_fn
withonclick_action
Deregister nodes when the extension is unloaded.
Rebuild against kit after MPiB updates.
Raycast node takes direction input into account when casting from a prim.
Add opacity and traveling to OgnTransformsToCurve.
Updated menu.
Added PushoutCurvePoints node.
Initial nodes for curve and raycasting operations.
omni.graph.visualization.nodes#
from 1.1.1 -> 2.0.0
Built against kit-104.
VP2 support for screen-space text – but still calling the node “Beta” until it has more robust support.
Mark screen-space text node as “Beta” until VP2 is supported.
omni.graph.window.core#
from 1.23.4 -> 1.40.1
Context menu for compound creation
Support for compound node styles
OM-64076: Update drag and drop and add targets to the Read Prim.
literalOnly input ports are no longer shown as ports because they are not connectable
Initial support for graphs containing compound nodes
OM-61502: Added
draw_header_label_left()
,draw_header_label_center()
anddraw_header_label_right()
Fixed variable read and write widgets not override drag of variable
Revert to old way of disabling undo if
omni.kit.undo.disabled()
is not available.Nodes once again update their colors and tooltips when their error status changes.
Fixing issue where bundle connections show up as fan-in even when they are not
Added ability to open graphs when right-clicking on a node in the stage
Uses event stream on graph registry instead of the extension manager to refresh node catalog
OGSetUsdUINodeGraphNodeAttrCommand and OGRemoveUsdUIPositionAttrCommand have been deprecated in favor of UsdUINodeGraphNodeSetCommand and UsdUIRemovePositionCommand from omni.kit.graph.usd.commands.
OM-57134: Fix for renaming tuple variables cause them to be deleted
OM-56665: handling fan-in to any attribute type, not represented in UI (moving implementation to base class)
OM-56668: Drag and drop multiple prims from stage onto node editor (fix for only dropping “readprimintobundle”)
Variable type name is now in Sdf format when its model is initialized
Fixed error when reading tooltip for a non-existing variable
OM-56668: Drag and drop multiple prims from stage onto node editor
VariableNameModel now notifies subscribed widgets only after editing is finished
Leak of model on window shutdown
Removed the icon tooltip from node catalog items and extended the description tooltip over the icon
Added function that can be shared with particle system graph when processing property changes
Changed definition of get_item_value_model in catalog_model for new catalog item design
Reverted change
Added description to WriteVariable node’s tooltip.
omni.kit.asset_converter#
from 1.2.31 -> 1.2.39
Update OmniverseAssetConverter library to 7.0.1303 to fix uv export of FBX when there are multi-subsets.
Update OmniverseAssetConverter library to 7.0.1301 to avoid export fallback color for obj import.
Update OmniverseAssetConverter library to 7.0.1300 to fix path resolve issue under linux when it’s to reference glTF directly.
Add support for BVH file imports.
Update OmniverseAssetConverter library to 7.0.1293.
Update OmniverseAssetConverter library to 7.0.1289.
Fix export crash caused by invalid normal data from usd.
Merge skeletons for glTF to have single skeleton.
Update OmniverseAssetConverter library to 7.0.1286.
Fix issue of material naming conflict during USD export.
Export kind for root node during USD export.
Fix crash of exporting USD into OBJ caused by mal-formed USD data.
Update OmniverseAssetConverter library to 7.0.1270.
Fix hang of USD plugin to reference glTF from server.
Improve glTF light import/export.
omni.kit.browser.asset#
from 1.1.7 -> 1.1.18
OM-66917: Make sure valid name used to create stage prim
Enable summary
Caching all asset folders during warmup
OM-63647: New context menu to add/replace asset to stage and copy asset url
Select a category after startup
OM-64030: Make asset browser UX category tree same as sample browser
Add local cache file path to use local cache feature to avoid folder traverse when close and open the app again
Remove omni.kit.window.viewport
Drop to VP2
omni.kit.browser.asset_provider.local#
from 1.0.7 -> 1.0.8
Setting to refresh data in My Assets folder
Able to refresh folders if changed outside
omni.kit.browser.asset_store#
from 1.0.0 -> 1.0.8
OM-66717: When downloading assets, disable file name input since it is not required.
OM-66912: When downloading asset, ask if add folder into My Assets
OM-62418: always treat assets from “My Assets” as local assets and could be dragged into Viewport
OM-64030: Same UX category tree as sample browser
Show ‘formatted_price’ instead of price if it defined in asset model
OM-60879: Show two decimal for price
Add download folder to My Assets after asset downloaded
omni.kit.browser.core#
from 2.0.12 -> 2.1.5
Add more arguments to config browser widget
Line align for categories with level > 2
Make browser widget category splitter narrower
Add branching styles to styles.py
Fix error when build thumbnail returns ui.ImageWithProvider
An image placeholder to show before the actual thumbnail is downloaded
Drop to VP2
omni.kit.browser.folder.core#
from 1.1.13 -> 1.5.4
OM-66710: Fix categories does not show if timeout during traversing folders
OM-65821: Some folders in Sample browser were not saved/populated as expected
Remove trailing slash in remove_root_folder
Fix issue on summary enabled in treeview mode
Argument to caching all folders during warmup
Enable local cache in category treeview mode
Add argument to folder browser model to do not traverse folder after created
Select/Deselect navigation button when clicked
Sort Category items in treeview
Add splitter_extra_width arg to browser widget
Retry list async for kinds of exceptions
Use Path.stem for more robust extensions rather than last 4 chars
Add parent and is_last_child to FolderCategoryItem
Modify category delegate to handle 3 levels of tree hierarchy
Add tree mode category delegate
Add local cache to avoid folder traverse when close and open the app again
Make navigation button and add/remove collection work for category tree mode
Add tree mode to show both collections and categories in category tree view
omni.kit.browser.material#
from 1.2.8 -> 1.2.20
OM-60914: use Use omni.kit.material.library.get_subidentifier_from_mdl to parse mdl file (slower but can parse mdl file with invalid chars)
Removed unused viewport_legacy import as it may be causing problems with ETM
OM-56323: support model selection when drag and drop from material browser to VP2
Use default strength when binding materials instead of “stronger than” always
OM-56327: “/World/Looks” need be “Scope”
Remove omni.kit.window.viewport
Drop to VP2
omni.kit.browser.sample#
from 1.0.5 -> 1.1.8
Changed Visual Scripting samples to point to 104 directory
Updated to new 104 folder path for Particles
Use new cache file name for cache in tree mode
Add Tree View support
Add local cache file path to use local cache feature to avoid folder traverse when close and open the app again
Add Visual Scripting sample path temporarily
Add Warp and Flow sample paths temporarily
Add functionality for other extensions to register folders
omni.kit.capture.viewport#
from 1.1.10 -> 1.1.18
Updated the progress report when there are existing frames to skip
Will not force multithread rendering to be disabled as the original bug has been fixed.
When capturing with render product, it no longer sets OmniGraph stage pipeline setting useLegacySimulationPipeline to True during capture.
Added support to capture the viewport when it’s not visible. Please be noted that this feature works for viewport next only and doesn’t work for legacy viewport.
Added support to exr compression formats
Set more rendering flags during capture
Make capture options’s fps the MP4 encoding fps only now, that said, the stage’s timeline’s time codes per second will not be touched during movie capture. This decouple of fps definition has been wanted for a while and now it gets higher priority as it can also avoid a OmniGraph issue, which will make the capture take long time to start and even crash.
Get active camera from omni.kit.viewport.utility
omni.kit.environment.core#
from 1.0.28 -> 1.1.8
OM-65268: update prim payload when importing scene template
Remove hang detector disabling
OM-64709: correct misspell (Helenzki=>Helsinki)
OM-58989: Convert more asset path when import scene
OM-62555 & OM-57577: Live mode, create ENV in .live file. Otherwise, in root layer.
OM-44838: Add action to import sky
Fix error when apply some env templates such as “display_pedestal”
OM-60964: Update texture files for shader when apply template
OM-60964: Update texture file for RectLight when apply template
If sky file defined in persistent not found, change to the one in default setting
OM-53986: refresh sky data when stage opened to make sure env params are correctly configured
Remove omni.kit.window.viewport
omni.kit.graph.delegate.default#
from 1.0.15 -> 1.0.18
The connection disappear since the second connection is overriding the previous one
omni.kit.graph.delegate.modern#
from 1.6.0 -> 1.6.4
OM-64722: branch alignment for input group port which has both input and output subport
OM-64722: Output group branch delegate is not aligned
Tooltips for expansion widget in the node header
omni.kit.graph.editor.core#
from 1.3.3 -> 1.4.7
1.4.4’s change blocks the catalog’s treeview selection callback
allow the graph catalog search field to interpret the widget style, so overridden class can change the search field style
the ability to click anywhere in the session widget to collapse/expand the catalog treeview
Changed the catalog list item description to use elided text
Re-parented the catalog list item title tooltip to the whole list item
omni.kit.graph.editor.example#
from 1.0.13 -> 1.0.18
description check before calling
zoom_min and zoom_max for the GraphView so that the zoom is not infinite
omni.kit.graph.usd.commands#
from 1.1.0 -> 1.2.0
Support for expansion state to UsdUINodeGraphNodeSetCommand.
omni.kit.graph.widget.variables#
from 2.0.2 -> 2.0.4
Fixed variable Read and Write widget dragging
Renaming variables now refresh default value widget
omni.kit.mesh.raycast#
from 103.7.4 -> 104.2.16
Fixed crash if set invisible and remove it at same time.
Fixed a threads issue occurs in very big stage
Changed adding new bounds to multi-threaded.
Fixed PhysX errors from omni.meshraycast.plugin
Fixed unable to raycast on deformable visualization meshes.
Fixed remove non-imageable prim cause BVH rebuild.
Fixed crash on shutdown due to calling into ITasking in plugin implementation’s destructor.
Excluded UsdGeomCamera from BVH
change getVertexLocalPosition to getVertexLocalPositions
Support toggle visible of prim.
Excluded UsdGeomPoints from BVH and correctly handle unsupported types.
Fixed BVH rebuilding when resync path is the absolute root “/”.
Added functions to tessellate and sample on
UsdGeomBasisCurves
. SeetessellateCurve
andsampleCurveSegmentAtT
Added
RaycastContext
so each query can optionally operates on different configurations.Fixed mismatch overlap vertices and faces returned in
overlap_vertices``
call.Fixed vertex indices returned by
overlap_vertices``
if there’s unused point in mesh’s Points attribute.Fixed assert issue in debug mode
Fixed add and remove prim in same frame
OverlapVerticesResult
now contains overlapped face indices as well.Added
IMeshRaycast::getVertexLocalPosition
as a faster way to get vertex location..Switched to
UsdContext::computePrimWorldBoundingBox
andUsdContext::computePrimWorldTransform
.Fixed potential invalid access to
end
iterator.Added writeTarget to extension.toml file
Maintain BVH across entire USD stage life span.
Fixed out of sync BVH and collision mesh pose.
Added multi-thread support for collecting result in
overlapVertices
.Hash and reuse identical
PxTriangleMesh
even if they’re from different prim.Fix distance error for closestRaycastBound.
Add interface for get the raycast hit bound.
Add flooding support for shape prims.
Add raycast support for shape prims.
Add support for UsdGeomMesh with physx deformables related properties.
Added
overlapVertices
,freeOverlapVerticesResult
and python bindingoverlap_vertices
.BVH and cached triangle mesh will refit/rebuild when USD data changes.
Prepare for 101 release.
Added
getFloodPoints
Fixed Linux linking.
Support Tetrahedron Mesh.
Added
spherecast
.Fix issue when raycast on mesh combination of the scale and rotate
Remove dependency on carb.setting extension
Add API for raycast on single mesh(without set BVH)
support mesh scale
clear bound cache when createBVH
Initial mesh raycast
omni.kit.profiler.window#
from 1.4.4 -> 2.0.3
Added a menu for perfsdk report generator and realtime perfsdk metrics.
Fix for NVDF HTTP request for upload too large (do in batches)
Add new extension dependencies to run without legacy Viewport.
Added ChromeTrace class for extracting info from profiler json output and turning into metrics
Added NVDataflow export of profiler metrics
omni.kit.property.environment#
from 1.0.13 -> 1.0.16
Remove omni.kit.window.viewport
omni.kit.stage_column.variant#
from 1.0.3 -> 1.0.7
Fix widget scrolling issues for both kit & create
Fix widget scrolling issues
Crash when removing and restoring prim
omni.kit.thumbnails.mdl#
from 1.0.12 -> 1.0.19
OM-47795: Select none before generating thumbnail to avoid bounding box
Add missed import
VP2 support
omni.kit.tool.asset_exporter#
from 1.1.7 -> 1.1.8
OM-54271: Support export STL files.
omni.kit.tool.asset_importer#
from 2.3.20 -> 2.3.24
Skips re-import to avoid crash caused by multi-threads access if output layer is opened already in stage.
Add support for BVH files.
Update OmniverseAssetConverter to 7.0.1293.
Support for STL files.
omni.kit.usd_docs#
from 1.0.5 -> 1.1.0
Switch to use documentation builder
omni.kit.widget.collection#
from 0.1.8 -> 0.1.10
Extracted the USD Commands to
omni.kit.core.collection
Extracted the Collection Helper to
omni.kit.core.collection
added return values to the CreateCollection and RenameCollection commands
added name validation in the RenameCollection command
omni.kit.widget.material_preview#
from 1.0.5 -> 1.0.7
Handle runtime exception from hydra_texture.get_drawable_ldr_resource()
omni.kit.widget.searchfield#
from 1.0.6 -> 1.0.7
Fix issue if do not show tokens
omni.kit.widget.timeline#
from 103.1.26 -> 104.0.2
Fixed a bug in a function where a None view could end up being passed. Order of operations problem
Uncommented out a line which is a speculative fix for Curve Editor
Added function ‘set_scrubber_disable_line’ to allow users to disable the scrubber line. Calling this function with the parameter “True” will cause the line to no longer move the scrubber.
Many changes made to scrolling features, and API has changed “scroll_x” to “set_x” instead to homogenize the names.
Added some support to scrolling the timeline out of bounds, but more to be added.
Examples updated for Curve Editor
Found and fixed a bug which was preventing the calling of an on_drop function in Sequencer
Fixed some smoothing issues with the scrubber, improving the feel when dragging the scrubber around
In Kit 103, you can now click on the timeline and then immediately drag the scrubber
Put timeline in new home.
Fixed several issues with range values and clip placement.
Renamed to omni.kit.widget.window
Various functions, modules, and configs fixed to align to new naming convention
Fixed a linux pathing issue (/ vs )
Further fixes on timeline position accuracy
Fixed incorrect style entry
New functionality in style
Added functionality for floating-point translations
Fixed a bug that was causing timeline elements to be “off” their correct locations. Clients may need to review any code that calls timeline_view.transform_xxxx
Fixed a missing style element for the background of the timeline
Fixed bug which allowed you to move past left end of timeline
Removed dependency on omni.usd - this was just a vestigial tail
Added new styles as defaults
Changed the scrubber to resizable icon that changes as the number of frames in it changes
Fixed issues in the range for large numbers
Initial release of Timeline into the registry
omni.kit.widget.zoombar#
from 1.0.3 -> 1.0.4
Made the ZStack act like a Window so it sits in front of thumbnails
omni.kit.widgets.custom#
from 0.6.4 -> 1.0.4
Fixed combobox drop list width
Add pause/resume for Timer
omni.kit.window.environment#
from 1.1.5 -> 1.2.1
OM-44838: Add action to drop to stage window
calling
FolderBrowserModel
’s start_traverse instead of theFileSystemFolder
’s one’Add local cache file path to use local cache feature to avoid folder traverse when close and open the app again
Drop to VP2
omni.kit.window.material#
from 1.0.18 -> 1.0.21
OM-53298: Add library_options_menu/stage_options_menu to access options menu in material window
omni.kit.window.material_graph#
from 1.5.0 -> 1.6.9
Update caching mechanism in UsdShadeGraphModel class
Refactor path gathering code so that the search paths are regenerated upon reload.
Fix CompoundRegistrySubscription del() method
Don’t process empty paths.
use Neuray to gather search paths
use rtx_scope database
the material-graph, now considers user paths to be the paths stored in “/materialConfig/searchPaths/local” + whatever get_mdl_user_paths() returns
remove user paths from built-in paths
modules no longer need to be in mdl directory
Wait until graph is visible before populating the MDLRegistry
Use Neuray to get MDL user paths
If the userAllowList has been set in the config, clear the default userBlockList
Gather mdl module allow/block lists from carb.settings
Don’t display nodes that have been explicitly hidden in the material-graph
Hide material mdl ports for Material-X based materials.
Changed warning to info when hotkeys can’t be loaded.
Use mdl simplename if as subidentifier if mdl function is not overloaded.
Cache UsdShadeGraphModel.type property lookups.
Added Actions for common functions, and hotkeys to many of those Actions
Parse MDL directly vs using JSON
The name of graph entry button from Import to Open
Can’t get type for object of unknown type when query description
OM-052380: Fix broken compounds import function.
Ensure xformOpOrder property is removed when importing compounds
OM-052380: Fix broken compounds import function.
Add custom metadate to file_texture brightness and contrast parameters.
OM-38232: Ensure material prim updates if any of the child prim info* properties change.
OM-38653: When connecting a parameter to a Nodegraph input port, copy that parameters metadata to the input port as well.
OM-052380: Fix broken Nodegraph and Material export function.
omni.kit.window.movie_capture#
from 1.2.14 -> 2.1.4
Fixed the hot reload failure issue in Create release build
Fixed the collect jobs have no priority submitted issue
Removed archive jobs submission
Fix the S3 options visibility not updated as expected issue
Fix the render product capture related warning prompted even render product capture is not enabled any more
Expose exr compression method setting and move all file option settings into the File Options window
Improve the way of redistributing frames into batches
Update default subframes per frame of Path Trace to 64, and Iray to 32
Let the subframes per frame input remember PT and Iray’s input values respectively so that it shows different values for PT and Iray
Fixed metadata storage of Movie Capture settings within the USD Stage’s custom metadata.
Fix for archival job submissions
Updated URL to the Omniverse Farm Queue online documentation.
Added support for advanced rendering features, based on support from the selected Farm Queue.
Added priority field for Farm tasks.
Added option to add extensions that need to be enabled for Farm jobs.
Added option to add registries that need to be enabled for Farm jobs.
Fix frame range calculations.
Update to run on legacy or new Viewport
Register callback function to ui.Workspace to let the Workspace to show/hide main window in this extension
omni.kit.window.quicksearch#
from 2.3.1 -> 2.3.2
Use search field
conform the style with the graph core’s treeview style
fix the issue that selection was not cleared when the window is brought up again
add style to quick search registry keyword so that users can have customized tree view look
Exclusion API, the way to hide all the models except the specific one
Add feature flag
Added Search Clear Button
Added priority to the registry, so it’s possible to control the order of the items
Up/down keys
Fix Keyboard Inputs
Refactor on the Delegate to make it easier to write extensions
The initial implementation. It shows the window when the use presses TAB.
omni.kit.window.sequencer#
from 103.1.9 -> 103.4.0
OM-49937: Sequencer timeline widget updated style and behavior.
OM-61602: Sequencer drop down not showing all sequences.
OM-50249: Added Mouse navigation in Sequencer. (Middle click+drag to pan. Ctrl+Mouse wheel to zoom.)
OM-29328: Add Drag and Drop support to rearrange Tracks.
OM-48917: Add support for audio trimming in Sequencer.
OM-53898: Sequencer now draws invisible clips and tracks gray to indicate they are not active.
OM-50386: Clip handles missing after resizing sequencer range
OM-46822: SkelAnim Breaks when added to sequencer.
OM-49322: Fixed drag and drop onto clip widgets.
Fixed missing context menu.
OM-48690: Added check that sequence schema plugin is loaded.
OM-46834: Sequencer Tracks and clips become disconnected when scrolling in the track pane.
OM-44910: Sequencer tracks should keep their size on redraw
OM-47482: Cannot scroll Sequencer window enough to create space for a new clip.
OM-47487: Fix for clips in sequencer not updating when USD changes.
OM-47481: Fix for audio drop on existing clips. This also improves async audio handling in general.
OM-42141: Fix drag handles not working after drag/drop.
Fix Sequencer redraw frame range issue.
OM-45712: Sequencer icon incorrect, wrong position in Create menu.
OM-44909: Selection issue with split clip tool.
OM-45874: Track re-order doesn’t update Sequence View.
OM-45353: Trimming a clip causes an odd issue on the clip
OM-45221: Visibility animation causes flickering in Sequencer UI.
OM-45217: Sequencer - After using hold - Loop no longer works.
OM-45485: fix empty audio path error
OM-42141: hover-issue
OM-45584: small-clip-issue
OM-45131: Errors with sequencer and new scene.
OM-45087: Right-click in empty sequencer errors.
OM-44883: Fixed error with clip background rebuild.
OM-44745: Fixed dropping prims onto sequencer does not set clip target.
OM-41150: Fixed Sequencer menu path.
Added split clip edit button.
Current time field respects time display option.
Added play offset support for sequencer clip widgets and view.
Drag+Drop of audio clips makes new sound prims as children of clips.
Cleanup of context menus and actions.
Hide and show sequencer now keeps dock/undock state.
Clip views update on Asset and Anim target changes.
Double click range slider to zoom/un-zoom
Support for stages with multiple sequences.
Scrubber draws under Sequencer Timeline clips-frame.
Implemented Trim and Looping handle behaviors.
Performance issue with timeline events.
Fixed clip play length display in time ranges that start before zero.
Range slider widget updates with stage changes.
Fix movie maker.
Fix clip widget clipping outside of timeline
Setting custom timecodes per second updates combo box correctly.
Hold and Loop labels added
New Frame Slider widget
Clips now accurately reflect playStart and playEnd values.
Audio clip style change.
More changes update ui instead of redraw for a smoother experience.
Waveforms are cropped.
Sequencer has a time display option to choose how to display time values in Sequencer.
Fixed snapping to include current time, and zero time.
Fix unreliable display of audio waveform and shutdown.
Prevent snapping to self when dragging a clip
Fix dependency issue with omni.kit.widget.timeline.
Improved snapping to include clip loop and play ends.
Improved sequencer style
Sequencer Docking
Split property widget into their own extension.
Major upgrade to Sequencer window: New UX, resizable tracks, clip scaling, waveforms, and more.
OM-8061:Experimental sequencer support for displaying waveforms for audio clips
OM-38948: Experimental sequencer selection watch errors
Experimental sequencer causes errors
OM-38865: Toggle sequencer camera button errors
OM-38723: Drag and drop skel meshes with animationData should create clips with animationData
Add Play Rate and Looping to Sequencer clip property panel.
OM-38049: Sequencer takes two tries to open window.
OM-38016: Use animation data for animation when a clip is created if the target prim has one.
OM-38013: Deleting clips doesn’t update sequencer.
Added sequencer preferences page.
Fast updates on window resize
Fix Audio Stream feature.
Fix window size on extension load.
Optimize USD Notice event management.
omni.kit.xr.common#
from 103.1.7 -> 104.0.9
Fix dynamic loading extension
Fix memory leaks
omni.kit.xr.core#
from 103.1.8 -> 104.0.9
Fix dynamic loading extension
Fix memory leaks
omni.kit.xr.profile.tabletar#
from 103.1.5 -> 104.0.9
Fix dynamic loading extension
Fix memory leaks
omni.kit.xr.system.cloudxr21#
from 103.1.7 -> 104.0.9
Fix dynamic loading extension
Fix memory leaks
omni.kit.xr.system.playback#
from 103.1.6 -> 104.0.9
Fix dynamic loading extension
Fix memory leaks
omni.kit.xr.system.simulatedxr#
from 103.1.6 -> 104.0.9
Fix dynamic loading extension
Fix memory leaks
Fix toggleable flag
omni.paint.brush.modify#
from 103.1.6 -> 104.3.2
updated to viewport 2.0
update to new paint system
Release models created in build_vec_drag_setting.
Added writeTarget to extension.toml file
update mode UI.
omni.paint.brush.scatter#
from 103.1.13 -> 104.2.9
Updated asset paths.
Fixed an issue that caused the property window to flicker after each stroke.
Use Actions.
add Xform on paint root prim
OM-56195: Workaround when no ids in pointinstancer
Update for new physx package. ZeroG is not its own extension.
updated to viewport 2.0
Changed some warning to info message
Support add asset from Asset Store
Set default
lock_selection
to False.updated standard parameter functions
set parent of painted assets as Xform
update to new paint system
Added writeTarget to extension.toml file
Fixed penetration issue when flooding with physics on.
Support add asset from Asset Library
Moved content to S3 server.
Sampling for stage local prototype prims.
Normalized stamping spacing to brush size.
Prepare for 101 release.
improved flood paint
Assets field resizeable
Assets and Brush Parameters section now supports undo/redo.
B + mouse wheel scroll to change brush size now support undo/redo.
Standardized brush settings styling.
Undo per stroke, not per stamp
Improve flooding erase
Wrong paint mode buttons status.
Save relative asset file path in brush define file.
Use event stream to control UI state.
support drag and drop prim on asset UI
un-registers brush when extensions unload
update for
omni.paint.system@0.11.0
expand brush parameters panel by default
set selected on last stroke painted assets
turn painted asset up-axis by current stage up-axis
change message box type to omni.kit.notification_manager
add warning dialog when the painting stamp has large number of assets
update to
omni.paint.system@0.9.0
Remove omni.kit.editor
In kit, using “/PaintTool” as root prim path instead of “/View/Tools/Paint”
Asset picker dialog mode
Add default brush files
Add pick asset for brush using viewport selection
Make scale distribution image correct when startup and window width Changed
Update to new file picker
improve erase performance
Update to new file picker
Update controls to match omni.kit.widgets.custom
Update controls to match omni.kit.widgets.custom
UI layout in kit v100.1.10219
Change structure (remote source/target folder) to enable license packaging
Add hit mesh when set_data
Change asset indexes to object ids in get_data/set_data
Asset is part of scatter brush but not paint tool anymore
Return True in begin_stroke if brush is valid, otherwise False
Update UI style in kit
Refactor interface
Interface to refresh brush parameters UI from paint tool window
Erase
Redo/Undo
Initial scatter brush implementation
omni.paint.brush.scripting#
from 103.6.6 -> 104.7.0
Removed primvars brush
set FroceGPU mode when scripting brush active
fixed version update
updated to viewport 2.0
Fixed a bug in the normals computation
Removed some logging.
Renamed primvar brush to primvar
primvar brush’s opacity only works if color primvar is vec4 or opacity primvar is specified. Otherwise it’s ignored.
Made primvar brush’s strength step smaller.
Added stroke undo to nudge, expand/contract, offset, and twirl brushes
Set default
lock_selection
to False.Added
BRUSH_STRENGTH
,BRUSH_SETTINGS
,get_brush_falloff_value
ANDHIT_FACE_INDICES
toLOCALS
Added standard attributes from BrushBase to Scripting Brush.
Included Primvar Paint Brush.
Fixed declared variable not reading value from UI.
update to new paint system
Improved error logging for incorrect annotation syntax.
Removed explicit pip dependency requirement on
watchdog
. It’s now pre-bundled with Kit SDK.Fixed empty
LOCALS.HIT_VERT_POSITIONS
.When editing code snippet with VSCode, a generated code block will be added to the beginning of the file in aid of editor’s auto-completion and syntax highlighting for
LOCALS
variables.Updated Nudge, Expand/Contract, Offset, and Twirl brushes to use new annotated variables
Added tooltips to variables
Added
Tooltip
annotation to script UI variable.Fixed spaces being removed from
DisplayName
.Fixed Gf.Vec3d being passed into script as tuple.
Added ability to expose global variable on the UI with annotated information.
Added writeTarget to extension.toml file
Added the feature to edit the script in external editor in sync with scripting brush.
Made fetch points on-demand instead of pre-fetch on brush start. It can be very slow to pre-fetch on large stage.
Added prototype scripting brushes to the paint library.
Nudge, Expand/Contract, Offset, and Twirl brushes added - allows for quick manipulation of existing prims.
Fixed error when script collapsed state doesn’t exist.
Fixed error when initiating mesh with empty points.
Fixed Apply/Discard button on collapsible frame header losing state.
Script section now remembers the collapsing state for each code block.
Added
fetch_index
to scripting brush setting. Turning it off will stop returningLOCALS.HIT_VERT_INDICES
onOn Stamp
function.Added
fetch_point
to scripting brush setting. Turning it off will stop returningLOCALS.HIT_VERT_POSITIONS
onOn Stamp
function.
fetch_normal
andfetch_point
only works iffetch_index
is turned on.Added
fetch_normal
to scripting brush setting. Turning it off will stop returningLOCALS.HIT_VERT_NORMALS
onOn Stamp
function.Average vertex normals generation is deferred to on_stamp to avoid long preloading time.
fetch_normal
must be enabled to return normals.Brush now uses MeshRaycast’s mesh paths to avoid redundant path building.
Fixed silent error when generating normal on empty mesh (no points).
LOCALS.HIT_VERT_INDICES
,LOCALS.HIT_VERT_POSITIONS
,LOCALS.HIT_VERT_NORMALS
,LOCALS.HIT_MESH_TRANSFORMS
now returns list instead of dict.Removed dependency on scipy.
If no mesh is selected when enabling paint mode, brush will work on all meshes in the stage.
Disabled Erase and
Flood
button.Added
LOCALS.HIT_MESH_PATHS
andLOCALS.BRUSH_DIRECTION
toon_stamp
script. See ReadMe for details.Added Discard and Apply button to script editing field.
omni.paint.brush.select#
from 103.1.2 -> 104.3.2
Support changing toolbar tooltip when hotkey changes.
updated to viewport 2.0
update to new paint system
Added writeTarget to extension.toml file
Make default
stamp_spacing
smaller for easier selection.Integrated Paint Select into toolbar.
Switched to SettingsBuilder to build setting page.
omni.paint.system.bundle#
from 103.3.14 -> 104.8.19
Disable deformables brush from bundle since we are moving it to blocky and will probably remove it from paint-tool-ext at some point.
Updated scatter brush. Moved content to S3 server.
include pointinstancer modify brush.
Updated extensions.
Changed splash screen.
Renamed bundle extension to just “Paint”.
Specified explicit version for patin tool and brushes.
omni.paint.system.core#
from 103.2.7 -> 104.5.8
Fixed paint on visualization meshes of deformable.
Fixed generating paint ray through timesampled camera.
Fixed a bug when painting on a newly created attribute
Added a new PainterEventType for rebuilding the parameter UI
Warp Paint updates.
Fixed an issue when using Warp Paint with indexed primvars.
Warp Paint updates.
Fixed paint with user camera in viewport
Added Warp Paint system
update to viewport 2.0
Changed some warning to info message
Handle possibility that legacy Viewport is loaded, but no Window exists.
Set default
lock_selection
to False.Reported
collisions_faces
andcollision_vert_positions
inoverlap_vertices
mode.Added
BrushSettingsFullVectorModel
Fixed brush live-reloading not refreshing current brush.
Splited form omni.paint.system
omni.paint.system.ui#
from 103.4.6 -> 104.3.12
Bugfix for undo/redo issue.
Remove the undesired
omni.kit.hotkeys.core
dependency.Use actions and hotkeys.
Added a brush setting to always require a selection
Updated the brush configs to support picker buttons for string parameters
Updated the brush configs to allow to specify color picker ui
Fixed create new brush issue when no default brush type loaded
Migrated to Tools menu
update to viewport 2.0
Fixed layout issue in Create
Set default
lock_selection
to False.Cleanups for button on collapsible header.
Made helper function to get/set brush setting into a path with separators.
Added ability to override standard parameter default value.
updated standard parameter functions
changed menu to ‘Paint’
Fixed missing
@classmethod
decorator forbuild_int_drag_setting2
.Split from paint tool implementation
omni.ramp#
from 103.0.10 -> 104.0.11
Bugfix.
Rebuild against latest kit-sdk
Remove use of OpenMP since libraries are not bundled with extension.
get_float_array_as_rgba8_2 to generate bitmap without USD
Initial placement of ramp key
omni.scene.visualization.core#
from 103.4.1 -> 104.1.2
Support visualizing types that derive from UsdGeomMesh / UsdBasisCurves.
Avoid needlessly adding sceneviz attributes to instance prims.
Vertex color option now looks for displayColor/Opacity primvars.
Respect prim visibility (no sceneviz drawing when a prim is invisible).
Update sceneviz drawing when a prim’s sceneviz attributes are modified directly.
Deregister nodes when the extension is unloaded.
Fix compilation errors related to FC type safety.
Expose interface symbols at top level of python module
Moved UI to separate extension and renamed extension
Visualize point instances using bbox attributes.
Visualizing prims on extension startup.
Supported visualization of linear UsdBasisCurve.
OgnPointInstancerVisualizer: add prototypes input and visualize their bounding boxes
OmniGraph node support for visualizing BundlePrims of point instancers and curves
omni.services.browser.asset#
from 1.2.7 -> 1.3.0
Add ‘formatted_price” to show custom price string instead of ‘price’ field if not empty.
omni.services.client#
from 0.3.0 -> 0.4.0
Fix passing query parameters for GET requests.
omni.services.pip_archive#
from 0.4.0 -> 0.4.1
Do not import watchdog to not produce warnings. No need to import anything anymore, extension system can just add it to sys.path.
omni.services.streamclient.websocket#
from 1.4.4 -> 1.4.5
Added healthcheck implementation to provide information about the status of the streaming extension.
omni.services.streaming.manager#
from 0.2.3 -> 0.3.5
Changed format of response payload when returning stream health information.
Removed the
toggleable
property from the extension, as Kit SDK changed the behavior of the setting leading to a requirement to force-reload the entire application for changes to take effect.Added ability to cache responses from the
/streaming/healthcheck
API, in order to allow protection against potentially high volume of requests.Account for
__http_status__
potentially still being namedstatus
in certain application configurations, due to a breaking change in HTTP/HTTPS transport.Added a
/streaming/healthcheck
API to query for the health of the streaming extension currently enabled.
omni.services.transport.client.base#
from 1.2.0 -> 1.2.1
Removed the toggleable setting from extension settings to allow other extensions depending on it can be reloadable
omni.services.transport.client.http_async#
from 1.3.0 -> 1.3.2
Only add http_status field when using
raise_for_exception=False
. This will assume that the user will manually unpack the return values.Fixes overwritten response status.
omni.services.transport.server.base#
from 1.0.2 -> 1.0.4
Removed the toggleable setting from extension settings to allow other extensions depending on it can be reloadable
Reuse socket port
omni.services.tutorials.one#
from 1.0.1 -> 1.0.2
Updated documentation to assist Users in finding the HTTP port number used by the Omniverse application.
omni.services.tutorials.two#
from 1.0.1 -> 1.0.2
Updated documentation to assist Users in finding the HTTP port number used by the Omniverse application.
omni.ui.scene.docs#
from 1.3.2 -> 1.3.3
TexturedMesh section
omni.warp#
from 0.2.2 -> 0.5.1
Add smoothed particle hydrodynamics (SPH) example, see
example_sph.py
Add support for accessing
array.shape
inside kernels, e.g.:width = arr.shape[0]
Add dependency tracking to hot-reload modules if dependencies were modified
Add lazy acquisition of CUDA kernel contexts (save ~300Mb of GPU memory in MGPU environments)
Add BVH object, see
wp.Bvh
andbvh_query_ray()
,bvh_query_aabb()
functionsAdd component index operations for
spatial_vector
,spatial_matrix
typesAdd
wp.lerp()
andwp.smoothstep()
builtinsAdd
wp.optim
module with implementation of the Adam optimizer for float and vector typesAdd support for transient Python modules (fix for Houdini integration)
Add
wp.length_sq()
,wp.trace()
for vector / matrix types respectivelyAdd missing adjoints for
wp.quat_rpy()
,wp.determinant()
Add
wp.atomic_min()
,wp.atomic_max()
operatorsAdd vectorized version of
warp.sim.model.add_cloth_mesh()
Add NVDB volume allocation API, see
wp.Volume.allocate()
, andwp.Volume.allocate_by_tiles()
Add NVDB volume write methods, see
wp.volume_store_i()
,wp.volume_store_f()
,wp.volume_store_v()
Add MGPU documentation
Add example showing how to compute Jacobian of multiple environments in parallel, see
example_jacobian_ik.py
Add
wp.Tape.zero()
support forwp.struct
typesMake SampleBrowser an optional dependency for Kit extension
Make
wp.Mesh
object accept both 1d and 2d arrays of face vertex indicesFix for reloading of class member kernel / function definitions using
importlib.reload()
Fix for hashing of
wp.constants()
not invalidating kernelsFix for reload when multiple
.ptx
versions are presentUpdate all samples to use GPU interop path by default
Fix for arrays > 2GB in length
Add support for per-vertex USD mesh colors with warp.render class
Register Warp samples to the sample browser in Kit
Add NDEBUG flag to release mode kernel builds
Fix for particle solver node when using a large number of particles
Fix for broken cameras in Warp sample scenes
Add geometry sampling methods, see
wp.sample_unit_cube()
,wp.sample_unit_disk()
, etcAdd
wp.lower_bound()
for searching sorted arraysAdd an option for disabling code-gen of backward pass to improve compilation times, see
wp.set_module_options({"enable_backward": False})
, True by defaultFix for using Warp from Script Editor or when module does not have a
__file__
attributeFix for hot reload of modules containing
wp.func()
definitionsFix for debug flags not being set correctly on CUDA when
wp.config.mode == "debug"
, this enables bounds checking on CUDA kernels in debug modeFix for code gen of functions that do not return a value
Fix for FP16 conversions on GPUs without hardware support
Fix for
runtime = None
errors when reloading the Warp moduleFix for PTX architecture version when running with older drivers, see
wp.config.ptx_target_arch
Fix for USD imports from
__init__.py
, defer them to individual functions that need themFix for robustness issues with sign determination for
wp.mesh_query_point()
Fix for
wp.HashGrid
memory leak when creating/destroying gridsAdd CUDA version checks for toolkit and driver
Add support for cross-module
@wp.struct
referencesSupport running even if CUDA initialization failed, use
wp.is_cuda_available()
to check availabilityStatically linking with the CUDA runtime library to avoid deployment issues
Removed
wp.runtime
reference from the top-level module, as it should be considered privateRemove Torch import from
__init__.py
, defer import towp.from_torch()
,wp.to_torch()
Fix for marching cubes reallocation after initialization
Add support for per-triangle elasticity coefficients in simulation, see
wp.sim.ModelBuilder.add_cloth_mesh()
Add support for specifying default device, see
wp.set_device()
,wp.get_device()
,wp.ScopedDevice
Add support for multiple GPUs (e.g.,
"cuda:0"
,"cuda:1"
), seewp.get_cuda_devices()
,wp.get_cuda_device_count()
,wp.get_cuda_device()
Add support for explicitly targeting the current CUDA context using device alias
"cuda"
Add support for using arbitrary external CUDA contexts, see
wp.map_cuda_device()
,wp.unmap_cuda_device()
Add PyTorch device aliasing functions, see
wp.device_from_torch()
,wp.device_to_torch()
A CUDA device is used by default, if available (aligned with
wp.get_preferred_device()
)
wp.ScopedCudaGuard
is deprecated, usewp.ScopedDevice
instead
wp.synchronize()
now synchronizes all devices; for finer-grained control, usewp.synchronize_device()
Device alias
"cuda"
now refers to the current CUDA context, rather than a specific device like"cuda:0"
or"cuda:1"
Add support for FP16 storage type, see
wp.float16
Add support for per-dimension byte strides, see
wp.array.strides
Add support for passing Python classes as kernel arguments, see
@wp.struct
decoratorAdd additional bounds checks for builtin matrix types
Add additional floating point checks, see
wp.config.verify_fp
Add interleaved user source with generated code to aid debugging
Add generalized GPU marching cubes implementation, see
wp.MarchingCubes
classAdd additional scalar*matrix vector operators
Add support for retrieving a single row from builtin types, e.g.:
r = m33[i]
Add
wp.log2()
andwp.log10()
builtinsAdd support for quickly instancing
wp.sim.ModelBuilder
objects to improve env. creation performance for RLRemove custom CUB version and improve compatibility with CUDA 11.7
Fix to preserve external user-gradients when calling
wp.Tape.zero()
Fix to only allocate gradient of a Torch tensor if
requires_grad=True
Fix for missing
wp.mat22
constructor adjointFix for ray-cast precision in edge case on GPU (watertightness issue)
Fix for kernel hot-reload when definition changes
Fix for NVCC warnings on Linux
Fix for generated function names when kernels are defined as class functions
Fix for reload of generated CPU kernel code on Linux
Fix for example scripts to output USD at 60 timecodes per-second (better Kit compatibility)
Fix for incorrect 4d array bounds checking
Fix for
wp.constant
changes not updating module hashFix for stale CUDA kernel cache when CPU kernels launched first
Array gradients are now allocated along with the arrays and accessible as
wp.array.grad
, users should take care to always callwp.Tape.zero()
to clear gradients between different invocations ofwp.Tape.backward()
Added
wp.array.fill_()
to set all entries to a scalar value (4-byte values only currently)Tape
capture
option has been removed, users can now capture tapes inside existing CUDA graphs (e.g.: inside Torch)Scalar loss arrays should now explicitly set
requires_grad=True
at creation time
omni.kit.stage#
OM-70213: Updated default stage template (Y-up)
OM-70213: updated warmlights and now called default stage
OM-55050: new stage template warmlights
omni.kit.viewport.ready#
OM-67700: Update usd-resolver to 1.16.3
OM-67869, OM-66378: [omni.kit.viewport.ready]
omni.activity.ui#
OM-58441: [omni.kit.widget.graph][104.0] Crash when moving several nodes
OM-65980: PX-2905, PX-3025 - omni physics 104.0.4 release
OM-67566: change the status log level to at least warning
[omni.kit.window.extensions] fix exts data fetcher for archive path on a different host
OM-55818: move imgui.dll into omni.kit.renderer.imgui extension (fixes missing imgui.lib too)
OM-64417: Highlight search result in hotkeys window
omni.kit.window.status#
OM-67737: Fix issue that session creates with different DNS alias cannot be found
omni.kit.registry.nucleus#
OM-67779: fix community extensions cached into the wrong directory name
omni.kit.documentation.ui.style#
OM-39719: address omni.activity.ui queries
OM-66779: [omni.usd-abi] Make sure stage pointer is valid before dereferencing it.
OM-66261, OM-66932: docs fix kit manual sdk and new ext doc links
OM-67296: reorganize kit manual toc
omni.kit.usd.layers#
OM-67316: [omni.kit.hydra_texture] Fix over invalidation from carb change subscriptions.
OM-64631: Fix issue with proxy selection for Physics debug visualization
OM-67614: Fix UI issue in layer window that can show two sublayers as edit target
OM-66388: For ECO mode, report when Flow is active.
OM-60536: scriptnode opt-in logic now checks remote file url
OM-64738: [omni.ui] Fixed size caching of menu bar of MainWindow
OM-62425, OM-62425: fixes local path issue on Linux
OM-61861: Synchronize layer meta between root layer and root.live layer in live session
OM-60514, OM-61441: [omni.kit.viewport.window] Support /app/renderer/skipWhileMinimized and fix multiline stats output
OM-53750: Fix duplicate outdate notification and move it to omni.kit.usd.layers for universal usage
OM-55553: menus don’t use contextual grey-out
OM-56329: Update to usdrt-3.0.0 release
omni.kit.hotkeys.core#
OM-65934: Allow prims to be created outside default prim
omni.kit.property.usd#
OM-65471: [omni.kit.window.extensions] ignore @featured search in 3rd party tab
OM-67355: [omni.kit.viewport.window] Open second Viewport docked to right of existing one.
Additional property widget refresh from message bus
OM-59372: Adding support for tuples and arrays for Floor and Ceil nodes
OM-59600: Mark the texture cache as writable when first creating it
OM-58153: Implemented
TransformMultiPrimsSRTCpp
andTransformPrimSRTCpp
to speed up prim manipulatorOM-58170: Custom Layout Group that can have a condition
OM-55771: File browser button
omni.kit.widget.graph#
OM-66384: Change Envir prim type to Xform
OM-65330: graph_widget_overview
omni.ui.scene#
OM-66722: [omni.kit.viewport.legacy_gizmos] Scan and remove all invalid gizmo prims for certain re-synch notifications.
OM-40511: Integrate add registration timing
Update omni.ui.scene docs
CC-560: Build: updated carb in Kit to get some deprecation changes in.
fix docs build for omni.ui.scene
OM-55979: RenderSettings lost on save : Do not assume current value of render setting should override requested default value
OM-55126: Add requiredRelationship inputs to FindPrims
OM-55698: Use metadata for internal attributes
OM-56340: RTX - Interactive (Path Tracing): increase totalSpp default value
OM-55435, OM-54429, OM-54925: Fix shader reloading after modifying a recursive include file
OM-55915: fix drop down menu disappears when mousing between the gap
[omni.kit.window.extensions] community UI tweaks
omni.example.ui#
OM-65110: [omni.ui] Removed warning from VectorImageProvider
OM-66137: physics 104.0.3 release
OM-64688, OM-66198: [omni.kit.viewport] Fix camera-speed and opposing stage-up references
OM-66388: Better Flow ECO Mode behavior when Paused.
OM-63456: Fixed texture upload in ReShade
omni.kit.widget.layers#
OM-66842: Blacklist R525 drivers due to GPU crash
OM-64663: fix renderproduct path serialization
OM-64135: show background color for Window category and always show Add Action
OM-59428: Fix Prim Manipulator for Skeleton Joint Manipulation
Allow write variable to operate even if role types differ
OM-53166: Disable mute/lock for current edit target to improve non-destructive workflow
omni.kit.viewport.actions#
OM-62576: Use UTF8 for texture cache files
omni.graph.nodes#
OM-60923: [omni.kit.viewport.actions] Add toggle rtx mode action.
OM-62639: Do not delete original RTX settings during a reset to default operation
OM-61527, OM-62723: ReadPrimAttribute workaround
OM-20773: [omni.kit.viewport.menubar] Support multiple VP for menubar (v2)
OM-56839: Fix ReadPrimIntoBundle value change of Add Target to trigger computation
OM-58238: Add warning file to Execution Framework includes
OM-58673: extension manager: support offline work for the registry
OM-59579: Linux OpenGL unexpected exit crash workaround
OM-54731: replace the streaming feedback TaskGroup with a semaphore
OM-55730: Added Ceil node
OM-28449 track instance segmentation IDs per geometry instead of per mesh instance
applyRangeBatch
physics 1.5.0 update
OM-55022: Add rawResource support to OgnSdRenderVarToRawArray
Fix for OgnWriteSetting Erroring Out For Specific Settings
OM-51931, OM-51949: Add Read and Write Settings Nodes
omni.kit.viewport.utility#
OM-66178: Fix hotkey registration warnings
OM-59568: Add path inputs to transformation OG nodes
OM-20773: [omni.kit.viewport.utility] Add create_drop_helper function.
omni.kit.widget.stage#
remove omniskel schema UI
jointlimits inherit from xform
OM-45154: Fix VM feature enablement
OM-56909: Fix drag and drop regression to move prim out of world prim
OM-55505, OM-58031: Re-apply change to fix issue of converting usd to usda on server
OM-58192: Show non-defined prims as well for stage window
OM-57328, OM-57883: Enable renaming support in live session and fix session list refresh
OM-45514: Optimize memory footprint of stage view
omnischema v2
[omni.kit.registry.nucleus] another war annoying omni.client hang warning
omni.kit.hotkeys.window#
OM-65275: Fix possible issues with deadlock due to lock acquisition order - 104
OM-60488: Improved tooltip for MDL Distilling preference setting
OM-64856: minor fix to action evaluator cycle detection
OM-64181: Fix race condition in mesh dedup
OM-60260: Fix PT render graph texture mem. leaks
OM-59803: Potential fix for crash
OM-64712: [omni.kit.viewport.menubar.render] Add additional Path Traced AOV and normalized labeling to RT/PT prefixes.
OM-64688: [omni.kit.viewport.window] Make camera-speed indicator editable.
OM-64873: [omni.ui] MultiField caching
OM-63913, OM-64450, OM-64315: Fix crash if .live folder is deleted, and other live session issues
omni.kit.actions.core#
OM-65756, OM-65842: physics 104.0.2 release
omni.ui#
fixed materialx on linux
OM-55084: Tweaked the SDK to allow Kit extensions to build cpp nodes using it
OM-59012: Removed “Use view lighting mode” from Render Settings. Renamed “Number of BVH Splits” to “Global Number of BVH Splits”
OM-65335: usdrt-4.0.6 and added advanced FabricSD settings panel and fixes
OM-64993: instruct what to do when adding a key binding
OM-64267: [present thread] Fixed crash on resize
OM-61622: IntField & FloatField overflow fixes
[omni.ui] Grid size caching
OM-64011: Change tooltip for Transform space button to show current space
OM-63438: [release][omni.ui] aggressive caching
Hide all the windows the first several frames
OM-51925: Fixed disabled ui.MenuItem when changing visibility with delay
OM-60699: Fix image capture path
Changes to SetViewportMode
OM-55865: fix offset link icon
omni.kit.window.extensions#
OM-60419, OM-65471: [omni.kit.window.extensions] search count badge, ext group expansion fix
Integrate omnigraph changes 18701, 18719, 18732
OM-58476: add more columns when exporting all exts as csv
Fix MPiB prim index bug
omni.syntheticdata#
OM-60488: Fixed regression in rendering_page prefs for distiller
OM-63913: Fix issue that stage url in session.toml could be relative path
OM-56657: [omni.kit.viewport] Enable gamepad control for Viewport navigation.
Few updates to hotkeys
Backup poolMaxBufferSize and poolFramesToEvict in ResourceManagerContext.cpp
OM-52040: Optimize compare node
omni.kit.window.file#
physics 104.0.0 release
CP-18194, CP-18196: Fixes for checkpoint comment and layer move regression
omni.kit.commands#
Added a get_extension_name API to the extension manager.
OM-60884: Remove a spammy command keyword argument type validation warning.
omni.kit.window.filepicker#
OM-64525: Fixes adding bookmark from filepicker
Introducing present thread
Fix IrayServer crash when picking just after switching to cloud rendering
explicit list of still include plugins in package.toml
OM-55915: “Menu disappear due to gap”
fix docs build
OM-54869: Fixes breadcrumb navigation in filepicker
omni.kit.property.light#
OM-64450: [Layers] Fixed rearranging of layer order
omni.kit.viewport.window#
OM-64391: Removed Approximated Image-Based-Lighting, improved tooltips
[omni.kit.window.extensions] add setting to have an option for community tab
iray: fix lookup of textures from the texture manager
OM-43520: Added proper interpolation for the alpha channel when computing the incremental frames for motion blur
omni.kit.manipulator.prim#
OM-60394, OM-60924: Do not copy shader caches, use multiple paths
OM-53268, OM-55673: Add style input to widget nodes.
OM-55755: add precision for float slider, field and drag
Add customize API for camera/display menubar
Lmoore/reset group param
omni.kit.material.library#
OM-57145: fix material library create actions to not have absolute paths
omni.kit.window.preferences#
Hotkey patches
omni.hydra.pxr#
OM-47514: When saving a checkpoint or read-only file, call save_as instead
physics package update for 104
OM-62196: [omni.kit.widget.viewport] Add DisplayDelegate API for transitioning between renderer outputs.
omni.graph.core#
OM-60851: [omni.kit.viewport.menubar] Add new functionality to render menu.
fix devfull build deps by creating fake fence project
OM-58409: fix scale link defaults
OM-57987: add a bool arg to DataModel::remAttribs to indicate if attribs are metadata fields
OM-53750: Add API to link live layer to base layer for supporting Project workflow of other connectors
OM-45390: Allow flatcache (StageWithHistory) access outside of OmniGraph by using common userid
OM-55770: RGB/RGBA color swatches in property window
OM-55823: Update omni_usd_resolver to v1.7.0
DRIVE-6215: Add support to point-instancer prototype deletion
OM-49004: Bool2 Bool3 and Bool4 data type should be exposed as a group of…
Single USD write back per frame
OM-53546: Fix referenced schema load
OGN DB caching compile switch
OM-5075: fix volume object creation in iray
OM-53544: Fix for output attribute being resolved by downstream connection
OM-45856, OM-52190: Write back to USD mechanism does not use the “ForceWriteBack” tag anymore
Make IBundle2 outputs optional
omni.graph.test#
OM-57461, OM-56837: Texture Streaming - Evict required mip levels when low-on memory
speed up deps solver by looking ahead on constraints
OM-55727: fix incorrect node moving in graph
OM-56953: [omni.ui] Fixed crash when changing layout
OM-48640: Change sample limit max value to to match the RTX setting to make slider less sensitive
OM-57904: pymdl.FunctionDefinition returning empty parameterTypeNames
Updating the trigger to 0.4.15
Fixes OM-55962: implements Platform, which consolidates GpuCompute and Context into a global struct
Fix import in ComputeErrorPy node.
omni.kit.widget.live#
CP-19459: OM-59257: Align context menu after clicking on live button
OM-55421: Fix refresh of participants list for session start dialog
omni.kit.manipulator.camera#
OM-60796: Filebrowser refreshes thumbnails on generated event
omni.usd.libs#
Ordering fix to allow MaterialXRenderGlsl to load
omni.hydra.scene#
OM-61120: Treat mesh updates as animated when GPU interop is in play
OM-60341: Adds support to group non-xformable prims
OM-55838: Supports to flatten stage without session layer
OM-25995: Gather additional data required for material-graph MDL loading
OM-52379: Filter visibility attribute
OM-51961: Convert the CrossProduct node from Python to C++
Fix issue for collect tool that won’t hide progress bar
omni.kit.usdz#
OM-57038: Kit-104 - update nv-usd to materialx_updates from 22.08 (with materialx-1.38.4)
omni.graph.tools#
OM-51394: Make sure exr compression method is applied no matter what hdrFormat it is
Kit manual docs initial setup
OM-59336: Clearing asyncRendering tracker dirty flag
OM-58814: Changing Primvar interpolation causes a crash
OM-57592: Skip unnecessary mgpu resource barriers, fixes crash when enabling denoiser
fix –dev and –devfull project dependencies list
Updates the usd_ext_omniscripting libraries which changed OmniScriptingAPI to use AssetArray for scripts
OM-55390: Write usd omnigraph doc
OM-51352: Enhance code coverage
omni.kit.window.inspector#
physics 104.0.0 release
omni.graph#
OM-61030: Load render settings after root layer is reloaded
OM-43560: Error logging improvements
Fix breakage after auto-format
OM-58855: Remove legacy editor and rework dependencies
OM-58482: [omni.kit.window.extensions] async load changelog and readme to reduce index size
OM-58855: Remove legacy editor and improve dependencies
OM-56000: Fix for AG evaluator change to support cycles in graph
OM-54610: Update OGN bundle wrapper to use IBundle2
OM-58136: soft deprecate INode::registerPathChangedCallback
OM-58040: Fix for spurious error messages from leaked event subscriptions
OM-56878: Fix handling of string and token input in the Compare node
OM-57986: Fix data model for storing attribute metadata
OM-56664, OM-56665: adding ALLOW_MULTI_INPUTS metadata tag
OM-57031: Fix bug with notice handling order for OG/FC
OM-53998: usdz asset resolution
IBundle 2 ABI review
OM-55408: Fix for sometimes crash/hang on quick shutdown
OM-56000: Refactor action graph evaluator to support parallel evaluation of fan-out
OM-51806: Add +/- icons to nodes with dynamic input/output attributes
OM-55917: Use real app name for live session
OM-55325: omni graph tools API definition
Perf of Read/WritePrimAttribute nodes
OM-54608: Bundle and Attribute metadata
OM-55324: Defining Python API surface for a few more omni.graph extensions
OM-51934: make ReadMouseState pointer relative to window
OM-54610: Add to IBundle2 prototype clearContents method
OM-39747: Remove deprecated nodes
OM-54447: Define api for omni.graph.examples.python
Fix error when accessing graph settings
OM-51042: Finished python versioning docs
OM-48328: Move remaining scripts from omni.graph.instancing to a different extension
omni.exec#
OM-52013: Add SwitchToken, EndsWith, StartsWith nodes
OM-61394, OM-59167: Fix plugin search paths in rendering tree
OM-57449, OM-58095, OM-58202: SDG pipeline fixes
OM-57749: Added preferences option to set/clear staticMaterialNetworkTopology during loading
OM-56620: Update Realm UCX backend
OM-59595: Fix variable initialization in Optix
OM-58851, OM-57910: ReadWindowSize node
OM-59025: handle auto conversion of simple attribute copy in data model
omni.kit.actions.window#
OM-51925: context menus use delegates
Window to display actions
omni.kit.documentation.builder#
[omni.kit.documentation.builder] fix sphinx generation, markdown file name fix
Format Code
omni.kit.tool.collect#
[omni.ext] shows extensions coming from user added folders as “user”
OM-60884: Improved keyword argument validation when registering commands from C++
OM-58831: add hook of rebuild_node to model
OM-60137: Improve duplicate to fix issue when there are overrides inside intro layer of references or payloads
omni.graph.ui#
OM-61341: GPU interop crash when CUDA and carb.graphics device ids do not match - 104
OM-60055: Don’t pop up session dialog for read-only locations
OM-60848: Make sure parenting operation non-destructive
OM-58687: updated property material widget goto to handle inherited materials
OM-20773: [omni.kit] Default to new Viewport and move old configuration to omni.app.dev.legacy_viewport.kit
OM-51393: [omni.kit.viewport] Add plumbing to pass new format_desc argument to new capture API.
OM-57683: Schema prims graph doesn’t execute
OM-40598: add support for fixed time stepping
OM-58977: Updates animation USD schema.
OM-58986: Fix references that should read ‘Visual Scripting’
Implements allocator wrapper for fabric; improves construction/destruction time of P2AM
OM-57485, OM-57617, OM-58376: Reworked view tracking so that it works with the latest changes as used by the distance picked tool and material drag-and-drop, etc.
Fixing the bit math that accidentally enable AHS for geometries
OM-52354: Optimize setting of attribute values during runtime computation in python
move omni.assets.plugins into an extension itself
Flow Global Volumetrics. Reduce banding.
OM-51934: Fixes to make ReadMouseState pointer relative to window
OM-51900: Unifying MaterialRayPayload and VisibilityRayPayload (related to bugs: OM-54587, OM-42800, OM-42744)
[TextEditor] Added syntax to TextEditor
OM-55262: Add validate to session name to only allow alphanumeric letters, hyphen, or underscores
omni.kit.widget.nucleus#
OM-53421: Added setting for deprecation errors
OM-20773: [omni.kit.viewport] Re-enable ability to create more than one Viewport but limit to 2.
omni.kit.search.service#
OM-36511: Fixes: When connecting to server, omni.client fails to open the browser to sign-on page
omni.kit.window.viewport#
Null pointer check to fix drag and drop crash of VP1
omni.kit.embedded#
[omni.kit.window.extensions] UI for partner/community/user extensions separation
Remove omni.kit.embedded_script extension
omni.kit.manipulator.selector#
OM-20773: [omni.kit.viewport] Sync integ-master to integ-104.0
omni.graph.action#
OM-39682 Allow reloading omni.graph python by fixing faulty logic in extension shutdown
Update carbonite
OM-59201: add renderproduct path to realm renderproduct results
OM-58123: Add prim input to OnObjectChanged
OM-53273: Added ReadWidgetProperty node
OM-55505: Fix issue of saving usd as usda on Nucleus server
OM-57404: Fix layer mute in global scope
OM-51584: Allow widget nodes to work with ForLoop node.
OM-55771: File browser button (move custom metadata)
OM-52366: Don’t close stage for fast quit
OM-56926: Made pull evaluator not dirty readtime if time has not changed
Improved ogn wording
Added write widget style node
OM-53272: Add WriteWidgetAttribute node
Update Button node for VP2
omni.graph.io#
OM-55921: bug fixes for light linking (reassign material, new/delete geo, move geo)
OM-57451: fix backward compatibility break for
omni::graph::io::IDirtyID
Adding new usd schema for omni scripting.
OM-53677: Fixed Fabric regression
OM-53699: Update Bundle Dirty ID and Prim Dirty IDs
omni.kit.collaboration.channel#
OM-57835: Fix unparent regression
omni.kit.property.transform#
OM-48329: Deprecated omni.graph.instancing
OM-55762: Fixed prim manipulator didn’t handle pivot correctly in local translate and scale mode
omni.kit.window.content#
OM-51147: Add support for relative image urls in UI widget nodes
omni.kit.manipulator.tool.snap#
Carbonite update
Do not handle “material::” protocol when dropping (by material browser instead)
omni.mdl#
OM-57031: Fixes for OG property panel for extended attributes
omni.usd#
OM-56561: Fix duplicate to avoid discarding overrides if prim is defined in payloads or references
[omni.kit.widget.stage] Restored the arguments of ExportPrimUSD
Support texture tiles in OVTEX files
physics package update (second time’s the charm)
Optimize layer traverse perf to avoid slowness of resolver
Update usd_ext_omniscripting schema fixes
OM-54586: add a debug setting to make audio prims ignore visibility
OM-54586: more info when playing a sound prim
OM-54586: give omni.usd.audio a logging channel
omni.hydra.index#
OM-48786: Error report for finding multiple drivers or ICDs
OM-47199: pathological subscribe_list() calls to the server when loading scenes
omni.kit.window.popup#
OM-55125: Add dragging manipulator nodes
OM-50886: SDG support of multi-gpu in postProcessOnDisplayDevice=false
OM-20773: [omni.kit.viewport.window] Fix issue zooming camera when adjusting paint-brush size.
omni.timeline#
OM-54945: timeline support play in range
omni.usd.schema.anim#
Adds navSchema and navSchemaTools libraries to omni.usd.schema.anim extension
omni.kit.window.stageviewer#
Fixed memory leak with NodeType objects
omni.graph.examples.python#
OM-55697: USDRT 2.0.0 release
OM-55705: Fix regression to show context menu when right click in grid view
OM-50627: NVIDIA IndeX integration: Add colormap editor and more fixes for Early Access release.
omni.mdl.usd#
OV USD to MDL converter: Fixed failure to copy file texture due to wrong handling of result code
OM-52576: [omni.example.ui] A small note about fonts
omni.kit.widget.text#
OM-50312: Make MakeArray inputs dynamic
omni.fabric#
Decision for Fabric ADR 0002
omni.kit.primitive.mesh#
OM-52040: OM-53768: Caching of OGN DB
OM-51229: Create primitive mesh always in centimeters units
omni.index.settings.core#
updating packman to 6.45.1
For Omniverse RTX Renderer release notes, see RTX Release Notes